AGROCAST – Darkest Dungeon

The AGROCAST for October 2017 focuses on Darkest Dungeon.

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AGROCAST – Shinobi III

The AGROCAST for September 2017 focuses on Shinobi III Return of the Ninja Master.

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AGROCAST – Tabletop: Boardgames, Bath, and Beyond

The AGROCAST for August 2017 is about Tabletop Game memories and preferences.

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AGROCAST – StarCraft

The AGROCAST for July 2017 focuses on the classic RTS StarCraft.

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AGROCAST – Shmups

The AGROCAST for June 2017 is a loose discussion of shmups.

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AGROCAST – Mother 3 – Part 2

The AGROCAST for May 2017 is the continuation and conclusion of our look into MOTHER 3.
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AGROCAST – Mother 3 – Part 1

The AGROCAST for April 2017 focuses on the first half of the Game Boy Advance game, Mother 3.

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Nail ‘n Scale Nails It

If you want to pique my interest, then put forward an action puzzler with cute graphics based on a 1×1 tile grid. If you really want to get my salivary glands working overtime, stick it on the Game Boy. Nail ‘n Scale meets these superficial criteria, and has an unintentionally lewd sounding name. So I had to jump on it, but how does it measure up? Action puzzler on the Game Boy isn’t exactly a niche category you know.

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Rolan’s Curse 2 – Cursed With Being Too Legit To Quit

Portable games will surprise you again and again with their propensity to bear the most delicious fruit, gems and earnest surprises with stellar frequency. And there have been many times that I’ve been presented with a Game Boy game that I’d never encountered before, hearing little to nothing about it beforehand. My working rule collecting Game Boy is that if I haven’t heard of it, and it’s affordable, then roll the dice. I found Rolan’s Curse 2 at a local retro shop, was blindsided by it, and did just that. Rolled for initiative, and struck. Where does this game fall on the loot table?

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Rolan’s Curse – Cursed With Being Too Cool For School

Before Final Fantasy Adventure, before Link’s Awakening there were games like Rolan’s Curse attempting to fufill the niche of top down action RPG on the Game Boy. A tall order. I like to tout the Game Boy as a mihty little system. A portable console seems to give the impression that shortcomings in games are okay, because they’re smaller. But truly gifted Game Boy developments overcome the limitations of the platform, by differentiating or innovating or just being “that good.” Where does Rolan’s Curse stand?

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