Snoopy’s Magic Show – Of Balls and Beagles

Licensed games. The very concept makes some people immediately turn their noses and lock out any potential for enjoying a game. It’s true that games based on movies or cartoons or other properties are often a cash in lacking the spirit and polish of original or established games. But that’s not always the case. There are many of these titles that are fondly remembered or generally well received. Others still were simply a good game that was reskinned to resemble a property. I’m not really aware of its history, but that’s the feeling I get from Snoopy’s Magic Show. The relationship to Peanuts is superficial, and it’s not really a magic show… But it IS good.

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Golgo 13: Operation NES

Golgo 13 aka Duke Togo – the world’s greatest hitman and sniper. He is perfect in what he does – never failing, never swaying from the course. I had early exposure to Golgo 13 in the mid 90’s with The Professional, but even before that I knew it as an NES game. Golgo 13 had two installments on the NES – Top Secret Episode and The Mafat Conspiracy and they tend to be fondly remembered by those who have played them. Personally it’s not a game I played much (if at all) as a child. I mostly remember being at my brother’s friend’s house and watching them play Top Secret Episode. But it was still deeply interesting, especially whenever it would enter a first person action sequence.

Indeed, these games are known for having mature (particularly by NES standards) themes and a great number of play styles. Vic Tokai crafted some ambitious games for Duke, but how many games have there been that have tried to do everything instead of doing just one thing well?

Well, since I have been feeling a resurging interest in Golgo 13 I figured it was time to finally clear these games…

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Herzog Zwei – Planes, Campaigns, & Robotomobiles

The Genesis had its fair share of gems, some of them were obvious but others have been left more to the mists of obscurity. But just because a game has been forgotten or isn’t as well known as Sonic doesn’t mean it wasn’t an important game. Games that have had influence, games that are seriously engaging and games that show why the Genesis was the Mega Drive. Herzog Zwei fulfills these criteria.

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Soleil – House of the Rising Centy

Remember when the term “Zelda Killer” was tossed around with wanton abandon? When any action adventure game featuring a sword was a “Zelda Clone?” It makes sense that these terms were used because The Legend of Zelda is undeniably one of Nintendo’s biggest draws to their console. So what of these killers and clones? There are some games that are flagrant in their aping of one another. But others still rise above it and become something special all of their own. Golden Axe Warrior is super close to the original Legend of Zelda in many ways, but it’s a solid game and I enjoy it more than the mainline Golden Axe beat-em-ups. Dark Cloud was touted as both a clone and a killer – but it’s a completely different game that just happens to star a boy with a green hat and a sword. So what about the more obscure entries into the Big N’s core 16-bit competitor? Fingers point squarely at Soleil.

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Battle Kid 2 – Reaching The Summit of the Mountain of Torment

It’s probably not much of a secret that my favourite console has remained the Nintendo Entertainment System since time immemorial. The aural and visual aesthetic, the closeness to ‘pure’ concepts and execution. This is why it’s a joy to collect and play NES games I have never played before. But it’s rare that I can open up a brand new game for the console.

Most recently this thirst was slaked by the 2012 release, Battle Kid 2. I was lucky enough to grab a copy of the first release of this game in December and I’ve played a whole bunch of it since. It’s the kind of game that makes you feel like a kid again, bringing out that enthusiasm to see what’s next. To press on and on. To see what’s changed, what’s new, and just what’s through that ominous door.

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The Secrets Held In A Dinosaurs Tub (With Playmat & Accessories, Even)

Man, Dinosaurs are awesome. They are all like “ROAR!!!” and badass, stomping around and not taking any crap from anyone. Heh, but Dinosaurs have a strong place in my heart. From Definitely Dinosaurs, Dino Riders, Jurassic Park, and so on and so forth. As a kid I was inundated with Dinosaurs and hey – I wasn’t complaining.

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Don’t Forget the Power – Remembering Nintendo Power

Over the last few days I’ve been searching like crazy through newsstands and magazine racks. I covered every feasible source in town, trying to find an avenue to get the prize I sought – the very last issue of Nintendo Power. This was the first new Nintendo Power I would have sought out in ten years, and the first time I’ve rummaged through magazine racks in just as long! But all of the places I could have found this publication before were barren now – how many magazines have actually disappeared within this span? I finally managed to score a copy, having extended my search beyond the realm of convenience and into the territory of a driven hunt.

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Boulder Dash is not Balderdash

I think what I like about good action puzzle games is that they an take a simple concept and spiral it wildly from that centre. You maintain the core attributes of the game, while providing many varied experiences by branching off from it. And a puzzle game can attain this quality by simply moving pieces, introducing a single new element, or even by changing where the player starts. Modern or classic, they’re a very “pure” style of game. My prime example is always Eggerland, but there are many others of course. And when I am turned on to another, I really have to hunt it down.
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Famicom’s Holy Diver – Like The Eyes Of A Cat In The Black And Blue

There were a lot of rumours that certain Famicom games never made it to the NES because they were deemed too difficult for Western audiences. I don’t know if this is always entirely true – for instance the NES versions of Ninja Gaiden III and Castlevania III have some changes that make their NES versions more difficult in ways. And there’s also the publishing limitations imposed on the NES to consider. But there are definitely some Famicom exclusives that are very challenging, and you do have to wonder if the difficulty is part of the reason that they were held back. I’d say Holy Diver fits the bill.

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The Happiest Meal – Super Mario Brothers 3 McDonald’s Toys

It’s easy to find video game merch these days, especially for a series as robust and beloved as the Mario Brothers series. But back when the NES was recent, especially in my neck of the woods, things were different. Promotions existed, but they felt rare and far between. So when McDonald’s carried Happy Meal toys of one of my favourite games (of all time, no less) I was just so excited. I only owned one of these as a kid. They’re not particularly rare and I’m sure modern figures are more accurate to game art. But I have no shame in admitting that I wanted these for purely nostalgic reasons. Besides, they’re really cool and a neat little corner of Nintendo and Mario history.

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