DOOM 3 was a game I watched land at a distance. By the time it launched I had grown weary of FPS titles and the criticism from the fanbase sort of pushed it to the wayside for me. It was a game that polarized. DOOM 3 made many changes to the format established in its predecessors. DOOM’s previous installments and many clones forged certain expectation with this series. And DOOM 3 would catch flak for changes to the format, to enemy redesigns, to the deliberate focus on dark environments. But how much is warranted?
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